![]() ![]() Each of your 3 colony ships costs 4c,3o.After a space ship has moved, it can perform an action, depending on the type of the space ship (see below).ģ space ships that have moved this round:Ĭolony ships only purpose is to build colonies - prestigious buildings that rival Planetary Institutes!.When you move a space ship with Navigation 1, select an adjacent empty space hex with fewer than 3 ships (same rules as placing a space ship) and move the space ship there - then repeat until you've moved 2 spaces (the current navigation range) or you don't want to move any more (moving 0 hexes is also valid). ![]() The range of space ships is 2 hexes, which can be improved using the Navigation research field, but not using QICs or the range booster.In all later rounds, space ships can move once as regular action.Space ships cannot be moved during the round in which they were placed.There is a maximum of 3 space ships on each hex.The space ship can be placed on an existing space station or satellite.Place the space ship on an empty space next to one of your colonized planets (i.e.During your turn, you can build a space ship as a regular action.Space ships always exist on empty space locations - they can never fly on or above a planet (as if the map really were two-dimensional). The expansion opens up new frontiers for experienced players.The vast empty space between planets has been reserved to lonely satellites and the occasional space station - let's change that! Ships The current feature set represents Milestone 1 - more elements will likely be added later.The expansion is in the early phase of alpha testing!.For a quick overview, check out the Video.įrontiers is an unofficial expansion to Gaia Projects brought to you by the boardgamers developers - and is only available on boardgames.space. ![]()
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